Super Nintendo vs. Sega Genesis

January 9, 2012

I’d like to think that, by now, my readers know me well enough to know what I hear in my head when I read the title of this post.

Whenever I see the phrase “Super Nintendo vs. Sega Genesis,” I can’t help but hear it in the voice of the Mortal Kombat announcer.

Deep. Gravelly. Signifying the beginning of an epic struggle of wills and frame rates.

And that’s exactly what this is.

You see, the Super Nintendo Entertainment System (wherein referred to as SNES) hit American shores in August of 1991, a full two years after the release of the Sega Mega Drive, known to us Americans as the Sega Genesis. Which means that Sega beat Nintendo to the 16-bit punch by a long shot.

Sega actually released the Genesis to “1-up” ::wink wink:: Nintendo’s successful 8-bit monster, the NES (not quite “Super” yet).

Nintendo said, “Hell, we can do 16-bit, too.” NOTE: Not an actual quote.

So, they released the SNES, which had better resolution, more sprites and more colors. However, it had fewer sound channels and less than half the speed.

But, as with basically every console war in history, it wasn’t the console itself that decided a clear winner.

It wasn’t the look of the packaging.

It wasn’t the fact that Sega geared the Genesis toward older audiences with it’s edgier marketing campaigns.

It was the games.

After all, what’s the use of having good graphics, clear sound and being the first console to connect to the Internet for online play if you only offer games like Crazy Taxi and Army Men: Sarge’s Heroes.

Yes, I’m looking at you, Dreamcast.

So, Sega had Sonic, who could run fast and collect gold rings and he had a pretty annoying sidekick named Tails who… had lots of tails.

But, Nintendo’s Mario character was so popular from his NES days that Sonic couldn’t compete as much as Sega had hoped.

After all, Mario could jump high and collect gold rings and he had a pretty annoying brother named Luigi who… was a green version of Mario.

Naturally, when Nintendo uped the the bit rate by 8 and slapped the word “super” before the name of their best-selling system, they struck gold.

Also, being the first to grab the rights to Street Fighter helped a fair amount, but it was mainly Mario.

Now, Sega isn’t all bad. In fact, they were a great foe to Nintendo for quite some time. The rivalry between the two brought video games to the level they are today.

Plus, Sega brought in a few more customers when they sold Mortal Kombat with all the delicious gore and fatalities intact, something Nintendo wouldn’t do, leading me to buy a Genesis just for Mortal Kombat.

Well, and Clay Fighter.

Regardless, Nintendo has more recognizable characters, and won the 16-bit console wars by about 10 million units.

Finish him.

Super Nintendo Wins!



This is not included in the 500 word limit.

Thanks to Sean Lee, video game nerd extraordinaire, for the challenge.

I hope I didn’t throw my loyalties into it too much, but everyone already knows which one I pick.

I mean, this whole time, I’ve been listening to the Nintendo Symphony playing various bits of music from The Legend of Zelda series.

It came with Skyward Sword.


Truly ghjr


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